Gear/RE Large Laser

=Description=

ID: Weapon_Laser_LargeLaser_Reengineered

Manufacturer: Krupp

Re-engineered Lasers were developed by trying to mate a Pulse laser with a Heavy Laser. Though unsuccessful in that effort the weapons created had one odd benefit: They totally ignored specialty anti-laser armors, inflicting their full damage on a unit equipped with such armor. The twin pulses fired by a Re-engineered Laser hit so close together on a target that they bore straight through. =Attributes=

 
 * +40% damage dealt to armor
 * -20% damage dealt to structure
 * Re-engineered lasers deal increased damage to armor, but suffer against internals.
 * Laser Weapons are lightweight and do not require ammo, but run very hot

=Weapon Stats=

Category: Energy

Type: Laser

SubType: LargeLaser

=Used By Mechs=