Gear/Ammo LRM MagPulse

=Description=

ID: Ammo_AmmunitionBox_MagPulse_LRM

Manufacturer: Generic

Originally conceived as an electronics countermeasure attack against a targeted BattleMech's targeting and tracking systems, its designers quickly discovered that the prototype Magnetic Pulse Warhead also had the unintended side-effect of momentarily weakening the magnetic shielding of Fusion Engines, triggering a notable 'heat spike' before the engine's containment returned to normal.. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. =Attributes=

 
 * EMP Applies stacking ECM Jamming of 1
 * EMP reduces enemy cooling efficiency by 1%
 * +1 heat damage dealt
 * -70% Long-Range Missile damage
 * Missile has 2 HP
 * Long Range Missile Ammo - 120 Shots
 * 33 Cbills Cost per Shot.

=Ammo Stats=

=Used By Mechs=