Gear/Black Carapace

=Description=

ID: Gear_Black_Carapace

Manufacturer: Prototype

Based on the unique HarJel Compound found on LV-426, which has the capacity to break up and absorb EM and light Waves, does the Black Carapace have self repair functionality with a basic Stealth Functionality =Attributes=

 
 * Provides Stealth Charges. Making unit harder to hit. Is Self Repairing.
 * HarJel Self Repair Systems
 * Self Repair Systems Repair Damage Each Turn
 * Repairs 12 Armor in installed Location
 * Repairs 4 Structure in installed Location
 * 4 turns Repair Duration after takeing Damage.
 * Location Immune to Hull Breaches in hostile conditions
 * High-Pressure Tanks can explode for 30 Damage
 * +15% Armor Weight
 * 30% Sensor Stealth Signature Reduction, 3 Sensors Check Penalty. Harder to Hit by 2 at Medium, 3 at Long and 4 at Extreme Ranges.
 * 30% Mimetic Stealth Visibility Reduction with 3 Charges Multiplier. Charges Decay by 1 for every 4 Hex moved.
 * Reserves 1 per Location except Head and CenterTorso
 * -30% Visibility
 * -30% sensor signature
 * +15% weapon heat generated
 * +10 heat per turn
 * 75% Tech Point cost to repair armor
 * 75% C-Bill cost to repair armor
 * Persistent Electronic Counter-Measures cannot be Toggled
 * Persistent ECM Jams Enemies by 3 and reduces Jamming on Allies by 2 within 150 Meters.
 * Persistent ECM provides the carrier with ECM Shield of 1 and reduces Enemy Jamming by 2

=Used By Mechs= =Affinity Provided= Affinity is only provided when this gear is Fixed (that is cannot be removed) to a unit.