Gear/Ammo TBM 10 Kinetic Kill

=Description=

ID: Ammo_AmmunitionBox_Thunderbolt_TB10_Kinetic

Manufacturer: Generic

Kinetic Kill missiles use huge rocket motors to accelerate a heavy metal dart to high velocity. They penetrate armor well, but require time to reach full velocity. Damage increases at longer range. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. =Attributes=

 
 * No indirect fire
 * x2 Modifier to Through Armor Critical Chance
 * +25% to all range brackets
 * Weapon damage decreases at close range to a minimum of 25%
 * +50% damage dealt to armor
 * Weapon damage varies between +/-10
 * Ammo Bin has 50% reduced explosive potential
 * Missile has 7 HP
 * Thunderbolt 10 Ammo - 6 Shots
 * 325 Cbills Cost per Shot.

=Ammo Stats=

=Used By Mechs=