Gear/Ammo iATM EMP (Half)

=Description=

ID: Ammo_AmmunitionBox_EMP_iATM_half

Manufacturer: CLAN

Though they do inflict damage directly on a target, what makes these missiles so effective is their secondary effects. The warheads blanket the target in electromagnetic noise, causing the target to move more slowly, overheat, and interfere with targeting and communications systems. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. =Attributes=

 
 * -2 Advanced Tactical Missile damage
 * Targets suffer penalty to movement, accuracy and heat management, Stacks up to 6 times
 * Target accuracy reduced by -1 for 2 turns
 * Target movement reduced by -10% for 2 turns
 * Target heat sinks impaired by -10% for 2 turns
 * Missile has 3 HP
 * Improved Advanced Tactical Missile Launcher Ammo - 30 Shots
 * 70 Cbills Cost per Shot.

=Ammo Stats=

=Used By Mechs=