Gear/Emergency Coolant System +2

=Description=

ID: Gear_EmergencyCoolant_2

Manufacturer: RISC

The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE! . =Attributes=

 
 * Emergency Coolant: activates automatically, provides 2 additional engine heat sinks
 * Activates when above 120% heat
 * Deactivates when below 40% heat
 * -30 heat per turn when active
 * 5% failure chance on activation
 * 20% additional failure chance on consecutive turns
 * Deals critical hit to self on failure
 * Chance of failure reduced by Piloting skill
 * Pressurized Coolant can explode for 20 heat and 50% of that as damage and stability damage
 * 2 Cbills Coolant Cost.
 * 3% Cbills Coolant Cost Multiplier.

=Used By Mechs=