Gear/Solaris Spikes

=Description=

ID: Gear_Solaris_Spikes

Manufacturer: Deadly Sins

Spikes have been used as decoration on BattleMechs for centuries, but had no effect in combat. The Federated Commonwealth changed that when it introduced reinforced and strengthened Spikes capable of inflicting damage on enemy units in close combat. Based on the same engineering reports that gave birth to the Lyran Commonwealth's Hatchet, these experimental melee weapons have demonstrated their effectiveness in the Solaris arenas. Effect wont stack beyond 10 pieces. =Attributes=

 
 * 2% reduced Punch Attack and 1% Stability Damage taken
 * 2% reduced Kick Attack and 1% Stability Damage taken
 * 2% reduced Physical Attack and 1% Stability Damage taken
 * 2% reduced Charge Attack and 1% Stability Damage taken
 * 2% reduced DFA Attack and 1% Stability Damage taken
 * +3% multiplier to Charge Attack Damage
 * -3% multiplier to Charge Attack Self Damage

=Used By Mechs=