Gear/Arrow IV OS

=Description=

ID: Weapon_Artillery_ArrowIV_Oneshot

Manufacturer: WOB

The Arrow IV is a stand-alone, missile based, artillery system, designed to augment conventional systems such as the Long Tom and the Sniper. It was first introduced by the Terran Hegemony in 2600 and became a staple of the Star League Defense Force. Although the technology to create Arrow IVs was lost during the Star League's collapse, it was recovered by Capellan Confederation engineers in 3044 working off of surviving examples and the Helm Memory Core. =Attributes=

 
 * Weapon carries internal ammo for a single attack.
 * Deals area-of-effect damage within 75 meters of impact
 * 90% of weapon damage is converted into Area of Effect damage.
 * Indirect Artillery deals damage to a ground area from a long distance, ammo determines the size and power of the effect.
 * FLAK Mode: May fire std. ammo directly at airborne units: -3 acc. penalty, ignores evasion, no min range.
 * Direct Fire Mode: May fire at ground units within 600 meters: -4 acc. penalty, ignores evasion.
 * Can't fire at targets closer than 180 meters.
 * -10% chance to to be shot down by AMS
 * Missile has 24 HP
 * 2000 Cbills Cost per Shot.
 * Recoil Change based on your evasion. Base Recoil multiplied by: Number of Evasion Pips to the power of 0.1
 * Accuracy Change based on your evasion. Base Accuracy multiplied by: Number of Evasion Pips to the power of -0.1
 * Range Change based on your evasion. Base Range multiplied by: Number of Evasion Pips to the power of -0.25

=Weapon Stats=

Category: Missile

Type: LRM

SubType: LRM20

=Used By Mechs=