Mechs/TOAD (AP) aka SALAMANDER

Description
The Salamander the design incorporates fire-based weapons; its primary armaments being a pair of Flamers slung under the arms and a single, one-shot short-range missile strapped to the shoulder, invariably one with an Inferno payload. This makes the Salamander especially potent against infantry and combat vehicles, though that does not mean it is less intimidating to MechWarriors: few would want to get caught in the sights of a Salamander Point.

Quirk: Salamander

Drop Cost Multiplier: 0.92

Mech Bay

 * QUIRK: Salamander
 * Special: Fixed - PA Jump Jets