Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
|Tonnage||Slots||Value||Allowed Locations||Disallowed Locations|
- Missile has 2 HP
- Long Range Missile Ammo - 120 Shots
- 25 Cbills Cost per Shot.
Self Damage Per Round
|Capacity||Cost Per Round||Norm||Heat||Stab|
Used By Mechs