Description[ | ]
ID: Special_AddOn_CoolShot
Manufacturer: Junkrat
Leave it to Pirates to fail at fixing up a Emergency Coolant System and instead hotwire it externally directly into the coolant System.... VOLATILE!.
Attributes[ | ]
Tonnage | Slots | Value | Allowed Locations | Disallowed Locations |
---|---|---|---|---|
0 | 1 | 610000 | LeftTorso, RightTorso | All |
- Specialist Equipment. Adds Unique Upgrades to the Mech. Uses Special Slot. Requires 40% Carry Capacity.
- -8 heat per turn.
- Emergency Coolant: activates automatically, provides 0 additional engine heat sinks.
- Activates when 50 Heat Damage taken.
- Deactivates when below 20% heat.
- -35 heat per turn when active.
- 20% base failure chance starting on round 2 of consecutive operation.
- 10% additional failure chance on consecutive turns.
- Deals critical hit to self on failure.
- Pressurized Coolant can explode for 30 heat and 50% of that as damage and stability damage.
- +5% Visibility
- +5% sensor signature.
- 3 Cbills Coolant Cost.
- 2% Cbills Coolant Cost Multiplier.
Used By Mechs[ | ]
Item Salvage Rules[ | ]
Item can be salvaged by player: Yes