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Description[ | ]

ID: Gear_EngineCooling_EmergencyCoolant_5

Manufacturer: RISC

The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.

Attributes[ | ]

Tonnage Slots Value Allowed Locations Disallowed Locations
5 1 2500000 CenterTorso All
    • Emergency Coolant: activates automatically, provides 5 additional engine heat sinks.
    • Activates when above 120% heat.
    • Deactivates when below 40% heat.
    • -45 heat per turn when active.
    • 40% base failure chance starting on round 2 of consecutive operation.
    • 35% additional failure chance on consecutive turns.
    • Deals critical hit to self on failure.
    • Pressurized Coolant can explode for 35 heat and 50% of that as damage and stability damage.
    • 4 Cbills Coolant Cost.
    • 4% Cbills Coolant Cost Multiplier.


Used By Mechs[ | ]

Mechs
BP-P aka BRIGHT PYTHON HYP-A HYP-B
HYP-C HYP-PRIME NUW-M
WLK-3B

Item Salvage Rules[ | ]

Item can be salvaged by player: Yes


Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4

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