Description[ | ]
ID: Gear_EngineCooling_EmergencyCoolant_5
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
Attributes[ | ]
Tonnage | Slots | Value | Allowed Locations | Disallowed Locations |
---|---|---|---|---|
5 | 1 | 2500000 | CenterTorso | All |
- Emergency Coolant: activates automatically, provides 5 additional engine heat sinks.
- Activates when above 120% heat.
- Deactivates when below 40% heat.
- -45 heat per turn when active.
- 40% base failure chance starting on round 2 of consecutive operation.
- 35% additional failure chance on consecutive turns.
- Deals critical hit to self on failure.
- Pressurized Coolant can explode for 35 heat and 50% of that as damage and stability damage.
- 4 Cbills Coolant Cost.
- 4% Cbills Coolant Cost Multiplier.
Used By Mechs[ | ]
Mechs | ||
---|---|---|
BP-P aka BRIGHT PYTHON | HYP-A | HYP-B |
HYP-C | HYP-PRIME | NUW-M |
WLK-3B |
Item Salvage Rules[ | ]
Item can be salvaged by player: Yes