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Fireball ALM-9D
Fireball
Signature
ALM-9D
Class
LIGHT
Tonnage
20
Base Move
11
HardPoints
1B 1E 2M 1S 20JJ
Total Health
A=360/425 S=161
RT Module
Eras-ClanInvasion3061-Base
Compatible Variants
Factions

Description[ | ]

The Fireball was a quick response BattleMech built as a direct result of the Clans' Elemental infantry. As the Clans swept through the Inner Sphere, members of the Armed Forces of the Federated Commonwealth met with scientists from the New Avalon Institute of Science to discuss, among other things, how to counter their new Battle Armored foes. The result was a 'Mech which on paper met many of the criteria for successfully dealing with Elementals: it had weapons with a high rate-of-fire for taking on swarms of Toads as they were known, had ammunition stores to maintain that rate for extended periods, and an extremely high speed so it could quickly come to the aid of heavier units. These Fireballs were given to units with prior experience fighting the Clans but assigned to rookie pilots, partly because the 'Mech's capabilities fit the personality of many of these new Mechwarriors, partly to more quickly build up their combat experience. The Crucis Lancers, Deneb Light Cavalry and Ceti Hussars were the first regiments to receive these 'Mechs in 3053, employing them immediately on the front lines as raiding along the border between the Inner Sphere and Occupation Zones commenced following the Truce of Tukayyid.

Drop Cost Multiplier: 0.97

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Agile: +1 Defense & +1 Melee Defense
40 Improved Communications (2) (Quirk) High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times)
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=25/30
S=15
A=45/45
S=16
A=25/30
S=15
HardPoints [ 1B ]
Fixed
Dynamic
Torso Health FA=50/50 RA=10/25
S=25
FA=50/60 RA=15/30
S=25
FA=50/50 RA=10/25
S=25
HardPoints [ 1E 1M ] [ 1S ] [ 1M ]
Fixed
Dynamic
Legs Health A=40/40
S=20
A=40/40
S=20
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_fireball_ALM-9D.json

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