Charger CGR-2A2
UixTxrIcon charger.png
Signature
CGR-2A2
Class
ASSAULT
Tonnage
80
Total HardPoints
1E 5M 2S 20JJ
Total Health
A=806/1530 S=571
RT Module
CivilWar 3062-3067
Compatible Variants
Factions

Description

A Periphery modification of the Charger, the 2A2 had one ton of armor removed and its weapons stripped out. In their place, the 2A2 carried a medium laser and five Rocket Launcher 10s. This modification gave the Charger an immense amount of firepower that could be used in one shot or over the course of a battle. With the Charger's role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech.

Quirk: Barrel Fist

Drop Cost Multiplier: 1.12

Mech Affinity
  • Brute (20): +10% Punch&Kick Damage&Stability

Mech Bay

Fixed Gear Affinity
Barrel Fist Facefull of Fist (40): +1 Punch Accuracy, +5% Punch Damage, +20% Punch Instability
Left Center Right
Arms/Head Health A=75/130
S=65
A=45/45
S=16
A=75/130
S=65
HardPoints [ 1M ] [ 1S ] [ 1E ]
Fixed

Arm Limit: Lower

Arm Limit: Hand

Dynamic
Torso Health FA=100/170 RA=25/85
S=85
FA=130/250 RA=31/125
S=85
FA=100/170 RA=25/85
S=85
HardPoints [ 2M ] [ 1S ] [ 2M ]
Fixed
Dynamic
Legs Health A=100/170
S=85
A=100/170
S=85
HardPoints [ ] [ ]
Fixed
Dynamic
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