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Helepolis HEP-0H
Helepolis
Signature
HEP-0H
Class
HEAVY
Tags
Primitive
Tonnage
75
Base Move
3
HardPoints
2B 3E 1M 1S 20JJ
Total Health
A=1128/1430 S=536
RT Module
Eras-ClanInvasion3061-Base
Compatible Variants
Factions

Description[ | ]

The precursor to the 1H, the 0H was a flawed design that ran too hot and had insufficient armament or heat sinks for sustained combat. Armed with a Howitzer in place of the iconic Sniper piece, it lacks the range and stopping power of the later versions, whilst running significantly hotter due to the second large laser it mounted. Only a couple of test models were every introduced and the design was lost to the mists of history with the debut of the 1H and then the 2H, in 2480. Occasionally Helepolises in the periphery will be rebuilt along similar lines, the prized Sniper artillery pieces stripped off for other uses and local hardware retrofitted in its place.

Drop Cost Multiplier: 0.89

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Ballistic Expertise: -5% Min Scatter and -10% Max Scatter Radius, +1 Ballistic Accuracy, -1 Ballistic Recoil
40 Stable (Quirk) Unyielding: -20% Stability Damage Taken
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=105/120
S=60
A=45/45
S=16
A=105/120
S=60
HardPoints [ 1B ] [ 1E ] [ 2E ]
Fixed
Dynamic
Torso Health FA=120/160 RA=50/80
S=80
FA=170/230 RA=63/115
S=80
FA=120/160 RA=50/80
S=80
HardPoints [ 1S ] [ 1B 1M ]
Fixed
Dynamic
Legs Health A=150/160
S=80
A=150/160
S=80
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_helepolis_HEP-0H.json

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