Helepolis HEP-0H | |
---|---|
Signature |
HEP-0H |
Class |
HEAVY |
Tags |
Primitive |
Tonnage |
75 |
Base Move |
3 |
HardPoints |
2B 3E 1M 1S 20JJ |
Total Health |
A=1128/1430 S=536 |
RT Module |
Eras-ClanInvasion3061-Base |
Compatible Variants | |
Factions | |
Description[ | ]
The precursor to the 1H, the 0H was a flawed design that ran too hot and had insufficient armament or heat sinks for sustained combat. Armed with a Howitzer in place of the iconic Sniper piece, it lacks the range and stopping power of the later versions, whilst running significantly hotter due to the second large laser it mounted. Only a couple of test models were every introduced and the design was lost to the mists of history with the debut of the 1H and then the 2H, in 2480. Occasionally Helepolises in the periphery will be rebuilt along similar lines, the prized Sniper artillery pieces stripped off for other uses and local hardware retrofitted in its place.
Drop Cost Multiplier: 0.89
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Ballistic Expertise: -5% Min Scatter and -10% Max Scatter Radius, +1 Ballistic Accuracy, -1 Ballistic Recoil |
40 | Stable (Quirk) | Unyielding: -20% Stability Damage Taken |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=105/120 S=60 |
A=45/45 S=16 |
A=105/120 S=60 |
HardPoints | [ 1B ] | [ 1E ] | [ 2E ] | |
Fixed | ||||
Dynamic |
3x Heat Sink
| |||
Torso | Health | FA=120/160 RA=50/80 S=80 |
FA=170/230 RA=63/115 S=80 |
FA=120/160 RA=50/80 S=80 |
HardPoints | [ 1S ] | [ 1B 1M ] | ||
Fixed | ||||
Dynamic |
4x Heat Sink
|
|||
Legs | Health | A=150/160 S=80 |
A=150/160 S=80 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_helepolis_HEP-0H.json