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Hellspawn HSN-7D
UixTxrIcon hellspawn
Signature
HSN-7D
Class
MEDIUM
Tonnage
45
Base Move
6
HardPoints
3E 3M 1S 20JJ
Total Health
A=560/945 S=361
RT Module
Eras-CivilWar3062-3067-Base
Compatible Variants
Factions

Description[ | ]

The Hellspawn was designed in response to a call from the Federated Commonwealth for a modern, highly mobile, fire-support BattleMech. The Hellspawn is built on an Endo Steel chassis and a 270 XL engine that gives it a top speed of 97.2 km/h. For protection, the Hellspawn is equipped with a Guardian ECM Suite and has six and a half tons of armor that is barely adequate when compared to other medium 'Mechs. To enhance the 'Mech's mobility it has six Rawlings 80 jump jets that allow the 'Mech to jump up to one hundred and eighty meters. The Hellspawn has two LRM-10 launchers which make the 'Mech capable of providing long range fire support. For close combat, the Hellspawn has three Medium Pulse Lasers.

Drop Cost Multiplier: 1.03

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy
40 Improved Cooling Jacket - Missile (Quirk) Supercooled Missiles: -10% Heat generated with Missiles
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
Right Center Left
Arms/Head Health A=45/70
S=35
A=40/45
S=16
A=45/70
S=35
HardPoints [ 1E 1M ] [ 1E 1M ]
Fixed
Dynamic
Torso Health FA=70/110 RA=20/55
S=55
FA=80/140 RA=20/70
S=55
FA=70/110 RA=20/55
S=55
HardPoints [ 1E ] [ 1S ] [ 1M ]
Fixed
Dynamic
Legs Health A=75/110
S=55
A=75/110
S=55
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\CivilWar3062-3067\Base\mech\mechdef_hellspawn_HSN-7D.json

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