Hellspawn HSN-7D | |
---|---|
Signature |
HSN-7D |
Class |
MEDIUM |
Tonnage |
45 |
Base Move |
6 |
HardPoints |
3E 3M 1S 20JJ |
Total Health |
A=560/945 S=361 |
RT Module |
Eras-CivilWar3062-3067-Base |
Compatible Variants | |
Factions | |
|
Description[ | ]
The Hellspawn was designed in response to a call from the Federated Commonwealth for a modern, highly mobile, fire-support BattleMech. The Hellspawn is built on an Endo Steel chassis and a 270 XL engine that gives it a top speed of 97.2 km/h. For protection, the Hellspawn is equipped with a Guardian ECM Suite and has six and a half tons of armor that is barely adequate when compared to other medium 'Mechs. To enhance the 'Mech's mobility it has six Rawlings 80 jump jets that allow the 'Mech to jump up to one hundred and eighty meters. The Hellspawn has two LRM-10 launchers which make the 'Mech capable of providing long range fire support. For close combat, the Hellspawn has three Medium Pulse Lasers.
Drop Cost Multiplier: 1.03
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy |
40 | Improved Cooling Jacket - Missile (Quirk) | Supercooled Missiles: -10% Heat generated with Missiles |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=45/70 S=35 |
A=40/45 S=16 |
A=45/70 S=35 |
HardPoints | [ 1E 1M ] | [ 1E 1M ] | ||
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=70/110 RA=20/55 S=55 |
FA=80/140 RA=20/70 S=55 |
FA=70/110 RA=20/55 S=55 |
HardPoints | [ 1E ] | [ 1S ] | [ 1M ] | |
Fixed | ||||
Dynamic |
3x Jump Jet (S)
|
3x Jump Jet (S)
| ||
Legs | Health | A=75/110 S=55 |
A=75/110 S=55 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\CivilWar3062-3067\Base\mech\mechdef_hellspawn_HSN-7D.json