Hydra 2 | |
---|---|
Signature |
HYD-2 |
Class |
PROTO |
Tags |
ProtoMech |
Tonnage |
30 (5x 6) |
Base Move |
6 |
HardPoints |
5O 20JJ |
Total Health |
A=350/897 S=428 |
RT Module |
Eras-CivilWar3062-3067-Base |
Compatible Variants | |
Factions | |
Description[ | ]
Intended to serve as a medium assault unit, the Hydra carries heavy armor and a decent weapon suite. Introduced in 3066, the Hydra 2 was centered around the use of a set of Jump Jets, at the expense of armor protection and weaponry.
Drop Cost Multiplier: 0.99
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe |
40 | Accurate Weapons - Missile (Quirk) | All Range Tracking: +1 Accuracy |
60 | Generic | Master: +1 Tactics Boost |
80 | Proto Actuators (1) | Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability |
100 | Generic | Elite: +1 Gunnery Boost |
120 | ProtoMech Armor | Hardy: -3% Damage Taken |
140 | Protomech Cockpit (2) | One with the Machine: +1 All Pilot Skills |
145 | Structure (5) | Resilience: +5% Crit Resist |
150 | Proto Jump Jet (H) (1) | Afterburner: +5% Jump Distance |
160 | ProtoMech | Faster than Wind: +20% Run Multiplier |
Health | A=70/180 S=85 |
A=70/180 S=85 | |
---|---|---|---|
HardPoints | [ 1O ] | [ 1O ] | |
Fixed | |||
Dynamic | |||
Health | A=70/180 S=85 |
A=70/180 S=85 |
A=70/180 S=85 |
HardPoints | [ 1O ] | [ 1O ] | [ 1O ] |
Fixed | |||
Dynamic | |||
Shared | Components | ||
Fixed |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\CivilWar3062-3067\Base\mech\mechdef_hydra_HYD-2.json