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Hydra 2
Protomech Hydra
Signature
HYD-2
Class
PROTO
Tags
ProtoMech
Tonnage
30 (5x 6)
Base Move
6
HardPoints
5O 20JJ
Total Health
A=350/897 S=428
RT Module
Eras-CivilWar3062-3067-Base
Compatible Variants
Factions

Description[ | ]

Intended to serve as a medium assault unit, the Hydra carries heavy armor and a decent weapon suite. Introduced in 3066, the Hydra 2 was centered around the use of a set of Jump Jets, at the expense of armor protection and weaponry.

Drop Cost Multiplier: 0.99

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 Accurate Weapons - Missile (Quirk) All Range Tracking: +1 Accuracy
60 Generic Master: +1 Tactics Boost
80 Proto Actuators (1) Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 Generic Elite: +1 Gunnery Boost
120 ProtoMech Armor Hardy: -3% Damage Taken
140 Protomech Cockpit (2) One with the Machine: +1 All Pilot Skills
145 Structure (5) Resilience: +5% Crit Resist
150 Proto Jump Jet (H) (1) Afterburner: +5% Jump Distance
160 ProtoMech Faster than Wind: +20% Run Multiplier
Health A=70/180
S=85
A=70/180
S=85
HardPoints [ 1O ] [ 1O ]
Fixed
Dynamic
Health A=70/180
S=85
A=70/180
S=85
A=70/180
S=85
HardPoints [ 1O ] [ 1O ] [ 1O ]
Fixed
Dynamic
Shared Components
Fixed

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\CivilWar3062-3067\Base\mech\mechdef_hydra_HYD-2.json

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