Imp II IMP-2-2E | |
---|---|
Signature |
IMP-2-2E |
Class |
SHEAVY |
Tags |
Clan - SuperHeavy |
Tonnage |
140 |
Base Move |
3 |
HardPoints |
2B 2E 4M 2S 20JJ |
Total Health |
A=2516/2630 S=975 |
RT Module |
Optionals-Superheavys-Base |
Compatible Variants | |
Factions | |
|
Description[ | ]
The -2E combines the Clan version of Superheavy Stealth Armor with two Rotary AC/2s and two Large ER Pulse Lasers for good long range damage capabilities. A single Streak SRM-6 is added for anti-infantry and closer quarters situations, and a Laser AMS to handle incoming missiles.
Drop Cost Multiplier: 1.38
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Battlefield Commander: +2 Initiative and +2 Tactics for all Company units. If Company already have Tacticon or CommGear effect, increases it by +1. Does not stack. |
40 | Command Mech (Quirk) | High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times) |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
140 | Medium Superheavy Frame | Superheavy Mover: +25 Walk Distance |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=230/230 S=115 |
A=90/90 S=20 |
A=230/230 S=115 |
HardPoints | [ 1E ] | [ 1S ] | [ 1E 2M ] | |
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=290/290 RA=110/145 S=145 |
FA=420/420 RA=166/210 S=145 |
FA=290/290 RA=110/145 S=145 |
HardPoints | [ 1B 1M ] | [ 1M ] | [ 1B 1S ] | |
Fixed | ||||
Dynamic | ||||
Legs | Health | A=290/290 S=145 |
A=290/290 S=145 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Optionals\Superheavys\Base\mech\mechdef_imp_ii_IMP-2-2E.json