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Mad Dog Prime
UixTxrIcon maddog.png
Signature
MDD-PRIME
Class
HEAVY
Tonnage
60
Total HardPoints
16O 20JJ
Total Health
A=761/1245 S=466
RT Module
Base 3061
Compatible Variants
Factions
  • Clans Faction Group
  • Republic of Sphere
  • Society

Description[]

The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With hunched shoulders, a protruding head, and reverse-jointed legs, the Mad Dog resembles a vulture, so much so that it was codenamed Vulture by the Inner Sphere forces which first encountered it. The Mad Dog’s most distinctive feature is its side torso and arm pods, which are practically full modules by themselves, suggesting that the mech was conceived as a long-range support unit. The torso modules, angled high, are ideal for missiles while the arms serve as extended turrets suited for direct-fire weaponry.

Quirk: Improved Targeting - Medium

Drop Cost Multiplier: 1.09

Mech Affinity
  • Missile Boat (20): +1 Missile Evasion Ignore, +2 Indirect Missile Accuracy,
Special Tags

OmniMech - Clan

Mech Bay[]


Fixed Gear Affinity
Engine XL (C) Tuned Engine (150): -5% Heat Generated
Structure Resilience (145): +5% Crit Resist
OmniMech Gyro Superior Stabilisation (150): -5% Stability Damage Taken
Improved Targeting - Medium Advanced Medium Range Targeting (40): +1 Medium Range Accuracy
Left Center Right
Arms/Head Health A=80/100
S=50
A=45/45
S=16
A=80/100
S=50
HardPoints [ 3O ] [ 1O ] [ 3O ]
Fixed

Arm Limit: Upper

Arm Limit: Upper

Dynamic
Torso Health FA=80/140 RA=35/70
S=70
FA=116/200 RA=40/100
S=70
FA=80/140 RA=35/70
S=70
HardPoints [ 3O ] [ 3O ] [ 3O ]
Fixed
Dynamic
Legs Health A=85/140
S=70
A=85/140
S=70
HardPoints [ ] [ ]
Fixed
Dynamic
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