Roughneck RGH-1P | |
---|---|
Signature |
RGH-1P |
Class |
HEAVY |
Tonnage |
65 |
Base Move |
4 |
HardPoints |
3B 2E 2M 1S 20JJ |
Total Health |
A=1090/1310 S=491 |
RT Module |
Optionals-PirateTech-Base |
Compatible Variants | |
Factions | |
|
Description[ | ]
As Pirate refits go, this is mostly not too deranged. The AC/10 has been replaced with a mortar, and the machine guns are still there, if mangled. The small laser has been upgraded to a light PPC, and the SRM launcher has been "upgraded" as well. They've even given it a 'Mech-sized "shotgun" to carry. Just don't ask what's going on in the engine and cooling systems.
Drop Cost Multiplier: 1.09
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Heavy Gunner (RT): +2 Right Torso Accuracy, -1 Recoil |
40 | Easy to Maintain (Quirk) | Hardened Plates: -3% Damage Taken, TAC Immune |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=100/100 S=50 |
A=45/45 S=16 |
A=100/100 S=50 |
HardPoints | [ 1B ] | [ 1E ] | [ 1B ] | |
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=135/150 RA=55/75 S=75 |
FA=165/210 RA=60/105 S=75 |
FA=135/150 RA=55/75 S=75 |
HardPoints | [ 1B 1M ] | [ 1S ] | [ 1E 1M ] | |
Fixed | ||||
Dynamic | ||||
Legs | Health | A=120/150 S=75 |
A=120/150 S=75 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.0.10 || Wiki 2.4 || ID: \Optionals\PirateTech\Base\mech\mechdef_roughneck_RGH-1P.json