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Vulture Mk III VLTIII-B
VultureMKIII.png
Signature
VLTIII-B
Class
HEAVY
Tonnage
60
Total HardPoints
16O 20JJ
Total Health
A=851/1245 S=466
RT Module
Republic 3081-3130
Compatible Variants
Factions

Description[]

The most noted feature of the B configuration is the addition of four Jump Jets in the legs, allowing greater flexibility during fire-support missions. Its weaponry and equipment includes a pair of side-torso mounted LRM-20s, arm-mounted ER Large Lasers, and a pair of ER Medium Lasers in the center torso. Two additional Double Heat Sinks help in managing heat levels.

Quirk: Variable Range Targeting

Drop Cost Multiplier: 1.09

Mech Affinity
  • Missile Boat (20): +1 Missile Evasion Ignore, +2 Indirect Missile Accuracy,
Special Tags

OmniMech - Clan

Mech Bay[]


Fixed Gear Affinity
Engine XL (C) Tuned Engine (150): -5% Heat Generated
Endo-Steel (C) Resilience (145): +5% Crit Resist
OmniMech Gyro Superior Stabilisation (150): -5% Stability Damage Taken
Variable Range Targeting All Range Tracking (40): +1 Accuracy
Left Center Right
Arms/Head Health A=80/100
S=50
A=45/45
S=16
A=80/100
S=50
HardPoints [ 3O ] [ 1O ] [ 3O ]
Fixed

Arm Limit: Upper

Arm Limit: Upper

Dynamic
Torso Health FA=100/140 RA=35/70
S=70
FA=151/200 RA=45/100
S=70
FA=100/140 RA=35/70
S=70
HardPoints [ 3O ] [ 3O ] [ 3O ]
Fixed
Dynamic
Legs Health A=90/140
S=70
A=90/140
S=70
HardPoints [ ] [ ]
Fixed
Dynamic
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