Roguetech Wiki
Advertisement
Vulture Mk IV Prime
VultureMKIII
Signature
VLTIV-PRIME
Class
HEAVY
Tags
OmniMech - Clan
Tonnage
60
Base Move
5
HardPoints
14O 20JJ
Total Health
A=1015/1245 S=466
RT Module
Eras-DarkAge3131--Base
Compatible Variants
Factions

Description[ | ]

The primary configuration of the Vulture Mk IV mounts three energy weapons - an Extended Range Particle Projection Cannon in the right arm and a pair of Extended Range Small Pulse Lasers in the center torso's chin turret, a visual quirk introduced in the Vulture Mk. II. A pair of SRM-6s are mounted in each of the left and right torsos, and a single LB 5-X Autocannon left arm rounds out the weapons load.

Drop Cost Multiplier: 1.09

Mech Bay[ | ]

Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
20 Chassis Dreadnought: -20% Stability Damage Taken and +5% Damage Resist
40 Protected Actuators (Quirk) Resilience: 40% Crit Resistance
60 Generic Master: +1 Tactics Boost
100 Generic Elite: +1 Gunnery Boost
145 Endo-Steel (C) (2) Resilience: +5% Crit Resist
150 OmniMech Gyro Superior Stabilisation: -5% Stability Damage Taken
150 Engine XL (C) (1) Tuned Engine: -5% Heat Generated
Right Center Left
Arms/Head Health A=100/100
S=50
A=45/45
S=16
A=100/100
S=50
HardPoints [ 3O ] [ 1O ] [ 3O ]
Fixed
Dynamic
Torso Health FA=100/140 RA=45/70
S=70
FA=150/200 RA=50/100
S=70
FA=100/140 RA=45/70
S=70
HardPoints [ 2O ] [ 2O ] [ 3O ]
Fixed
Dynamic
Legs Health A=140/140
S=70
A=140/140
S=70
HardPoints
Fixed
Dynamic

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\DarkAge3131-\Base\mech\mechdef_vulture_mk_iv_VLTIV-Prime.json

Advertisement