Vulture Mk IV Prime | |
---|---|
Signature |
VLTIV-PRIME |
Class |
HEAVY |
Tags |
OmniMech - Clan |
Tonnage |
60 |
Base Move |
5 |
HardPoints |
14O 20JJ |
Total Health |
A=1015/1245 S=466 |
RT Module |
Eras-DarkAge3131--Base |
Compatible Variants | |
Factions | |
|
Description[ | ]
The primary configuration of the Vulture Mk IV mounts three energy weapons - an Extended Range Particle Projection Cannon in the right arm and a pair of Extended Range Small Pulse Lasers in the center torso's chin turret, a visual quirk introduced in the Vulture Mk. II. A pair of SRM-6s are mounted in each of the left and right torsos, and a single LB 5-X Autocannon left arm rounds out the weapons load.
Drop Cost Multiplier: 1.09
Mech Bay[ | ]
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
20 | Chassis | Dreadnought: -20% Stability Damage Taken and +5% Damage Resist |
40 | Protected Actuators (Quirk) | Resilience: 40% Crit Resistance |
60 | Generic | Master: +1 Tactics Boost |
100 | Generic | Elite: +1 Gunnery Boost |
145 | Endo-Steel (C) (2) | Resilience: +5% Crit Resist |
150 | OmniMech Gyro | Superior Stabilisation: -5% Stability Damage Taken |
150 | Engine XL (C) (1) | Tuned Engine: -5% Heat Generated |
Right | Center | Left | ||
---|---|---|---|---|
Arms/Head | Health | A=100/100 S=50 |
A=45/45 S=16 |
A=100/100 S=50 |
HardPoints | [ 3O ] | [ 1O ] | [ 3O ] | |
Fixed | ||||
Dynamic | ||||
Torso | Health | FA=100/140 RA=45/70 S=70 |
FA=150/200 RA=50/100 S=70 |
FA=100/140 RA=45/70 S=70 |
HardPoints | [ 2O ] | [ 2O ] | [ 3O ] | |
Fixed | ||||
Dynamic |
2x SRM-6 (C)
|
2x SRM-6 (C)
| ||
Legs | Health | A=140/140 S=70 |
A=140/140 S=70 | |
HardPoints | ||||
Fixed | ||||
Dynamic |
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\DarkAge3131-\Base\mech\mechdef_vulture_mk_iv_VLTIV-Prime.json