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'''<u>(LESS SUGGESTION, MORE REQUIREMENT) </u>''' |
'''<u>(LESS SUGGESTION, MORE REQUIREMENT) </u>''' |
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− | RT is a massive game and requires a lot of memory. The RT-Crew's minimum system requirement is to have |
+ | RT is a massive game and requires a lot of memory. Often, your computer will use PageFile (swap space) to ensure your physical memory (RAM) isn't overloaded. The RT-Crew's minimum system requirement is to have at least 16GB of physical RAM (32GB or more is STRONGLY RECOMMENDED) to minimize crashing from insufficient memory. Additionally, as a general configuration rule for all computers, make sure you have set a PageFile that is at least 1.5x the amount of your physical RAM, ideally on your fastest drive. |
+ | For example, if your computer has 32GB of RAM installed, RT recommends setting your PageFile to 48GB. |
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− | See '''[[Pagefile|Instructions For Setting Your Pagefile.]]''' |
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+ | Please follow this guide on how to change your Windows PageFile size (https://mcci.com/support/guides/how-to-change-the-windows-pagefile-size/) |
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WHY IS THIS IMPORTANT? This is because the version of Unity that Battletech was built on likes to semi-randomly dump active memory to Pagefile. Combine this issue with the absolutely massive amounts of additional content (15x more content than base game), RAM/Pagefile will be eaten alive. Code wizards have already fixed whatever can be fixed, other wise the game would required 60GB+ of RAM and a pagefile of 90GB+. |
WHY IS THIS IMPORTANT? This is because the version of Unity that Battletech was built on likes to semi-randomly dump active memory to Pagefile. Combine this issue with the absolutely massive amounts of additional content (15x more content than base game), RAM/Pagefile will be eaten alive. Code wizards have already fixed whatever can be fixed, other wise the game would required 60GB+ of RAM and a pagefile of 90GB+. |