Roguetech Wiki
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<div class="fpbox" style="text-align: center;"><!-- BEGIN Welcome box-->
 
<div class="fpbox" style="text-align: center;"><!-- BEGIN Welcome box-->
 
<div class="welcome">Welcome to the Official ''{{Gamename}}'' Wiki</div>
 
<div class="welcome">Welcome to the Official ''{{Gamename}}'' Wiki</div>
<div>The hub of the infamous [[bw:|BATTLETECH]] mod, RogueTech!<blockquote>Please note: This is not a support forum; please talk to us over on Discord for support; Discord Invite - [https://discord.gg/br3RWtG Support and Discussion - Join This Discord!]</blockquote></div>
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<div>The hub of the infamous [<nowiki/>[[bw:Battletech_Wiki|BATTLETECH]]] mod, RogueTech!<blockquote>Please note: This is not a support forum; Please talk to us over on our Discord for support, Discord Invite - [https://discord.gg/93kxWQZ Support and Discussion - Join This Discord]</blockquote></div>
   
Please feel free to contribute by creating new articles or expanding existing ones.
+
Please feel free<nowiki/> to contribute by creating new articles or expanding existing ones.
   
If you would to offer a donation the link will take you to our Nexus [https://www.nexusmods.com/Core/Libs/Common/Widgets/PayPalPopUp?user=6191338 Donation Page]
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If you would like to offer a donation the link will take you to our Paypal [https://www.paypal.com/donate/?hosted_button_id=CAL6T98CXM5Z2 Donation Page]
   
If you are interested or crazy enough, to help on the wiki. [https://discord.gg/zPsB8dX Wiki-only Discord]
 
 
</div><!--END Welcome box-->
 
</div><!--END Welcome box-->
   
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<div class="heading desktopcenter mobileleft">{{Header|About}}</div>
 
<div class="heading desktopcenter mobileleft">{{Header|About}}</div>
 
<div class="body" style="text-align: left;">
 
<div class="body" style="text-align: left;">
RogueTech has as goal to provide new challenges and a harsher sim game experience. Survive by any means necessary, because your enemies won't care if you live or die.[[File:Battletech-RogueTech-B (2018).png|center|frameless|256x256px]]
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RogueTech has as goal to provide new challenges and a harsher sim game experience. Survive by any means necessary, because your enemies won't care if you live or die.{{#ev:youtube|wV3LxofCPTg|520|center|||autoplay=true}}
   
   
The timeline for this mod is at the start of [http://www.sarna.net/wiki/Fourth_Succession_War 4th Succession] and the [http://www.sarna.net/wiki/War_of_3039 War of 3039], when the the first technologies of the Helm Core appear around the sphere.
+
This mod is set in an alternate timeline, taking place after the [http://www.sarna.net/wiki/Fourth_Succession_War 4th Succession] and the [http://www.sarna.net/wiki/War_of_3039 War of 3039], when the wide spread use of the technologies from the Helm Core appearing around the sphere and beyond.
   
 
'''THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE SMARTER, PUSH THE LIMITS OF THEIR MECHS, AND WOULD LOVE TO GUT YOUR MECH LANCE FROM THE REAR IF YOU LET THEM.'''
 
'''THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE SMARTER, PUSH THE LIMITS OF THEIR MECHS, AND WOULD LOVE TO GUT YOUR MECH LANCE FROM THE REAR IF YOU LET THEM.'''
   
 
I mean, how fair would it be to just have the player have all these fancy toys?
 
I mean, how fair would it be to just have the player have all these fancy toys?
<hr>
+
<hr />
 
'''<u>Highlights</u>'''
 
'''<u>Highlights</u>'''
  +
* The entire '''Inner Sphere''' is open to you!
+
*The entire '''Inner Sphere''' is open to you!
* '''[[Online Experience|Persistent online Map!]] Fight for your faction against REAL PLAYERS!!!'''
+
*'''[[Online Experience|Persistent online Map!]] Fight for your faction, with or against REAL PLAYERS affecting borders!!!'''
* [[Starting Planets|'''Custom Starting locations''']] based on Faction Choice.
 
 
*[[Understanding Mech Engineer|'''Custom Mech Engineer components''']] - Mech Engineer is one of the core gameplay experience changing mods added to RogueTech, which allows for many different aspects from the core game between the un-modded BattleTech experience and the RogueTech experience.
* [[Gameplay_Changes#TAC_-Through_Armour_Critical|'''TAC''' (Through Armour Criticals)]] - Deal critical damage if the armour is compromised or if the weapon hits hard.
 
  +
*[[Mission Control|'''Mission Control''']] allows control of additional lances on bigger maps!
* [[Skill Based Innitiative|'''Skill Based Innitiative''']] - Increases the number of turns on a single round and randomizes a bit the turns, as well as offering certain effects by skill points or combat condition of a mech and pilot.
 
 
*[[Starting Planets|'''Custom Starts''']] with planet AND available Mechs based on Faction Choice.
* [[Understanding Mech Engineer|'''Custom Mech Engineer components''']] - Mech Engineer is one of the main gameplay experience changing mods added to RogueTech, which allows for many different aspects from the core game between the un-modded BattleTech experience and the RogueTech experience.
 
  +
*[[RT Flashpoints|'''Custom Flashpoints''']] that tell the story of the Roguetech universe or offer unique challenges (requires Flashpoint DLC to enable)
* [[Low Visibility|'''Low Visibility Mod''']] - Adds double-blind rules from MaxTech, but have been heavily adapted to the video game mechanics.
 
 
*[[Gameplay_Changes#TAC_-Through_Armour_Critical|'''TAC''' (Through Armour Criticals)]] - Deal critical damage to components if the armour is compromised or if the weapon hits hard.
 
*[[Skill Based Initiative|'''Skill Based Initiative''']] - Increases the number of turns on a single round and randomizes a bit the turns, as well as offering certain effects by skill points or combat condition of a mech and pilot.
 
*[[Low Visibility|'''Low Visibility Mod''']] - Adds double-blind rules from MaxTech, but have been heavily adapted to the video game mechanics.
 
*'''[[Fire Modes|Fire Modes, Ammo Switching & Custom Ammo]]''' - There is now Custom Ammo supported, so HMGs, LMGs, MRMs, LBXs, RACs and other weapon systems now have their own ammo types. And with Custom Ammo, you can now use different ammo when firing your weapons. Switch between ammos with Left Click on the <code>%</code> mark of weapon slot in combat HUD.
 
*'''[[Fire Modes|Fire Modes, Ammo Switching & Custom Ammo]]''' - There is now Custom Ammo supported, so HMGs, LMGs, MRMs, LBXs, RACs and other weapon systems now have their own ammo types. And with Custom Ammo, you can now use different ammo when firing your weapons. Switch between ammos with Left Click on the <code>%</code> mark of weapon slot in combat HUD.
   
* Massive emphasis on a full '''sandbox experience'''.
+
*Massive emphasis on a full '''sandbox experience'''.
* The entire game has been re-balanced. This includes bringing persistent evasion back into the fold for light mechs, though there are weapons that handle the little guys more easily if you're willing to invest the tonnage.
+
*The entire game has been re-balanced. This includes bringing persistent evasion back into the fold for light mech viability, and new weapon modifiers that handle the little guys more easily if you're willing to invest the tonnage.
* [[Full List of Mechs and Quirks|'''Over 780+ 'Mechs''']]: From the pirate commando with infernos, to the Massive King Crab-0001 with twin Gauss rifles, to the clan mechs like the Mad Cat Mk2, face off against all kinds of enemies.
+
*'''[[Full List of Mechs|Over 2600+ 'Mechs]]''': From the pirate commando with infernos, to the Massive King Crab-0001 with twin Gauss rifles, to the clan mechs like the Mad Cat Mk2, face off against all kinds of enemies.
*[[Vehicles|'''Over 159 Custom Vehicles and Variants''']].
+
*[[Vehicles|'''Over 1000 Custom Vehicles and Variants''']]. Now with VTOLS! Playable vehicles are also available as a THIRD lance!
* With the great houses scrambling for superiority and unlocking the secrets of Helm, new weapons arrive on the battlefield, but nothing is cheap.
+
*With the great houses scrambling for superiority and unlocking the secrets of Helm, new weapons arrive on the battlefield, but nothing is cheap.
* However, not '''everyone''' you go up against is using the best gear available. Some foes are welding weapons onto other weapons to try to get an edge with less money to work with. Don't laugh, you might get put into this situation just like them.
+
*However, not '''everyone''' you go up against is using the best gear available. Some foes are welding weapons onto other weapons to try to get an edge with less money to work with. Don't laugh, you might get put into this situation just like them.
 
*'''Tonnage means nothing!''' Everything is balanced around what your lance costs, not what it weighs. A well equipped Locust can still kill you!
 
*'''Tonnage means nothing!''' Everything is balanced around what your lance costs, not what it weighs. A well equipped Locust can still kill you!
* '''[[In Game Settings|Tweak your campaign to whatever difficulty settings you feel like.]] Want to dance along the edge of bankruptcy every month while haggling your way to victory? Or would you prefer mechs hand-delivered with their original factory wrappings? It's all customizable.'''
+
*'''[[In Game Settings|Tweak your campaign to whatever difficulty settings you feel like.]] Want to dance along the edge of bankruptcy every month while haggling your way to victory? Or would you prefer mechs hand-delivered with their original factory wrappings? It's all customizable.'''
   
 
</div>
 
</div>
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-->{{FP icon|UixTxrLogo ComStar.png|ComStar}}<!--
 
-->{{FP icon|UixTxrLogo ComStar.png|ComStar}}<!--
 
-->{{FP icon|House davion.png|Federated Suns}}<!--
 
-->{{FP icon|House davion.png|Federated Suns}}<!--
 
-->{{FP icon|House marik.png|Free Worlds League}}<!--
 
-->{{FP icon|House kurita.png|Draconis Combine}}<!--
 
-->{{FP icon|House kurita.png|Draconis Combine}}<!--
 
-->{{FP icon|House liao.png|Capellan Confederation}}<!--
 
-->{{FP icon|House liao.png|Capellan Confederation}}<!--
 
-->{{FP icon|UixTxrLogo MagistracyCentrella.png|Magistracy of Canopus}}<!--
 
-->{{FP icon|UixTxrLogo MagistracyCentrella.png|Magistracy of Canopus}}<!--
  +
--><!--
-->{{FP icon|House marik.png|Free Worlds League}}<!--
 
 
-->{{FP icon|UixTxrLogo MercenaryReviewBoard.png|Mercenary Review Board}}<!--
 
-->{{FP icon|UixTxrLogo MercenaryReviewBoard.png|Mercenary Review Board}}<!--
 
-->{{FP icon|House steiner.png|Lyran Commonwealth}}<!--
 
-->{{FP icon|House steiner.png|Lyran Commonwealth}}<!--
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<div class="fpbox mobilecollapsible" id="fpclans">
 
<div class="fpbox mobilecollapsible" id="fpclans">
 
<div class="heading desktopleft mobileleft" style="text-align: center;">
 
<div class="heading desktopleft mobileleft" style="text-align: center;">
{{Header|nologo=1|Clans}}{{FP icon|UixTxrLogo ClanBurrock.png|Clan Burrock}}{{FP icon|UixTxrLogo ClanCloudCobra.png|Clan Cloud Cobra}}{{FP icon|UixTxrLogo ClanCoyote.png|Clan Coyote}}{{FP icon|UixTxrLogo ClanDiamondShark.png|Clan Diamond Shark}}{{FP icon|UixTxrLogo ClanFireMandrill.png|Clan Fire Mandrill}}{{FP icon|UixTxrLogo ClanGhostBear.png|Clan Ghost Bear}}{{FP icon|UixTxrLogo ClanGoliathScorpion.png|Clan Goliath Scorpion}}{{FP icon|UixTxrLogo ClanHellsHorses.png|Clan Hell's Horses}}{{FP icon|UixTxrLogo ClanIceHellion.png|Clan Ice Hellion}}{{FP icon|UixTxrLogo ClanJadeFalcon.png|Clan Jade Falcon}}{{FP icon|UixTxrLogo ClanNovaCat.png|Clan Nova Cat}}{{FP icon|UixTxrLogo ClanSmokeJaguar.png|Clan Smoke Jaguar}}{{FP icon|UixTxrLogo ClanSnowRaven.png|Clan Snow Raven}}{{FP icon|UixTxrLogo ClanStarAdder.png|Clan Star Adder}}{{FP icon|UixTxrLogo ClanSteelViper.png|Clan Steel Viper}}{{FP icon|UixTxrLogo ClanWolf.png|Clan Wolf}}<div class="body columns bigmobilelinks"></div></div></div><!--END Clans links -->
+
{{Header|nologo=1|Clans}}{{FP icon|UixTxrLogo ClanBurrock.png|Clan Burrock}}{{FP icon|UixTxrLogo ClanCloudCobra.png|Clan Cloud Cobra}}{{FP icon|UixTxrLogo ClanCoyote.png|Clan Coyote}}{{FP icon|UixTxrLogo ClanDiamondShark.png|Clan Diamond Shark}}{{FP icon|UixTxrLogo ClanFireMandrill.png|Clan Fire Mandrill}}{{FP icon|UixTxrLogo ClanGhostBear.png|Clan Ghost Bear}}{{FP icon|UixTxrLogo ClanGoliathScorpion.png|Clan Goliath Scorpion}}{{FP icon|UixTxrLogo ClanHellsHorses.png|Clan Hell's Horses}}{{FP icon|UixTxrLogo ClanIceHellion.png|Clan Ice Hellion}}{{FP icon|UixTxrLogo ClanJadeFalcon.png|Clan Jade Falcon}}{{FP icon|UixTxrLogo ClanNovaCat.png|Clan Nova Cat}}{{FP icon|UixTxrLogo ClanSmokeJaguar.png|Clan Smoke Jaguar}}{{FP icon|UixTxrLogo ClanSnowRaven.png|Clan Snow Raven}}{{FP icon|UixTxrLogo ClanStarAdder.png|Clan Star Adder}}{{FP icon|UixTxrLogo ClanSteelViper.png|Clan Steel Viper}}{{FP icon|UixTxrLogo ClanWolf.png|Clan Wolf}}<div class="body columns bigmobilelinks">{{FP icon|0PjHRao (3).png|Word Of Blake}}</div></div></div><!--END Clans links -->
  +
<noinclude>
<noinclude>[[Category:Front page sections]]</noinclude>
+
[[Category:Front page sections]]
  +
</noinclude>

Revision as of 14:13, 22 September 2021

Welcome to the Official Roguetech Wiki
The hub of the infamous [BATTLETECH] mod, RogueTech!

Please note: This is not a support forum; Please talk to us over on our Discord for support, Discord Invite - Support and Discussion - Join This Discord

Please feel free to contribute by creating new articles or expanding existing ones.

If you would like to offer a donation the link will take you to our Paypal Donation Page

About
RogueTech has as goal to provide new challenges and a harsher sim game experience. Survive by any means necessary, because your enemies won't care if you live or die.


This mod is set in an alternate timeline, taking place after the 4th Succession and the War of 3039, when the wide spread use of the technologies from the Helm Core appearing around the sphere and beyond.

THIS MOD IS NOT SUPPOSED TO BE EASY, ENEMIES ARE SMARTER, PUSH THE LIMITS OF THEIR MECHS, AND WOULD LOVE TO GUT YOUR MECH LANCE FROM THE REAR IF YOU LET THEM.

I mean, how fair would it be to just have the player have all these fancy toys?


Highlights

  • The entire Inner Sphere is open to you!
  • Persistent online Map! Fight for your faction, with or against REAL PLAYERS affecting borders!!!
  • Custom Mech Engineer components - Mech Engineer is one of the core gameplay experience changing mods added to RogueTech, which allows for many different aspects from the core game between the un-modded BattleTech experience and the RogueTech experience.
  • Mission Control allows control of additional lances on bigger maps!
  • Custom Starts with planet AND available Mechs based on Faction Choice.
  • Custom Flashpoints that tell the story of the Roguetech universe or offer unique challenges (requires Flashpoint DLC to enable)
  • TAC (Through Armour Criticals) - Deal critical damage to components if the armour is compromised or if the weapon hits hard.
  • Skill Based Initiative - Increases the number of turns on a single round and randomizes a bit the turns, as well as offering certain effects by skill points or combat condition of a mech and pilot.
  • Low Visibility Mod - Adds double-blind rules from MaxTech, but have been heavily adapted to the video game mechanics.
  • Fire Modes, Ammo Switching & Custom Ammo - There is now Custom Ammo supported, so HMGs, LMGs, MRMs, LBXs, RACs and other weapon systems now have their own ammo types. And with Custom Ammo, you can now use different ammo when firing your weapons. Switch between ammos with Left Click on the % mark of weapon slot in combat HUD.
  • Massive emphasis on a full sandbox experience.
  • The entire game has been re-balanced. This includes bringing persistent evasion back into the fold for light mech viability, and new weapon modifiers that handle the little guys more easily if you're willing to invest the tonnage.
  • Over 2600+ 'Mechs: From the pirate commando with infernos, to the Massive King Crab-0001 with twin Gauss rifles, to the clan mechs like the Mad Cat Mk2, face off against all kinds of enemies.
  • Over 1000 Custom Vehicles and Variants. Now with VTOLS! Playable vehicles are also available as a THIRD lance!
  • With the great houses scrambling for superiority and unlocking the secrets of Helm, new weapons arrive on the battlefield, but nothing is cheap.
  • However, not everyone you go up against is using the best gear available. Some foes are welding weapons onto other weapons to try to get an edge with less money to work with. Don't laugh, you might get put into this situation just like them.
  • Tonnage means nothing! Everything is balanced around what your lance costs, not what it weighs. A well equipped Locust can still kill you!
  • Tweak your campaign to whatever difficulty settings you feel like. Want to dance along the edge of bankruptcy every month while haggling your way to victory? Or would you prefer mechs hand-delivered with their original factory wrappings? It's all customizable.