Difference between revisions of "Unit Affinities"

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== Overview ==
 
== Overview ==
 
Pilots gain one point of Affinity for each mission they undertake in a certain chassis to represent their familiarity with a particular 'Mech. The more missions they perform in that 'Mech, the better they will perform when called to do so again. This increase in skill manifests as bonuses applied to the 'Mech when the pilot reaches certain levels of Affinity.
 
Pilots gain one point of Affinity for each mission they undertake in a certain chassis to represent their familiarity with a particular 'Mech. The more missions they perform in that 'Mech, the better they will perform when called to do so again. This increase in skill manifests as bonuses applied to the 'Mech when the pilot reaches certain levels of Affinity.
 
Affinities are bound to chassis, quirks, and fixed equipment. With the exception of the 'Standard' bonuses, any two Affinity bonuses with the same name are the same Affinity. For example, a pilot who has earned the 'Missile Boat' Affinity in one 'Mech will have that Affinity in any 'Mech that lists that bonus.
 
   
 
== Decay ==
 
== Decay ==
Affinities decay if the pilot spends too long without doing a mission in a 'Mech with the Affinity in question. This timer is tracked separately for Affinities a pilot has.
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Affinities decay if the pilot spends too long without doing a mission in a given chassis. This timer is tracked separately for all chassis a pilot has Affinity in.
   
By default, a pilot's Affinity will begin to decay 31 days after their last mission in an applicable 'Mech. Once decay begins, the pilot will lose 1 Affinity in the given chassis per day unless and until they drop in that chassis.
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By default, a pilot's Affinity with a given chassis will begin to decay 31 days after their last mission in that chassis. Once decay begins, the pilot will lose 1 Affinity in the given chassis per day unless and until they drop in that chassis.
   
 
Repairing the Argo's Beta and Gamma Pods increases the time before Affinity begins to decay by 10 days each. Upgrading the Argo's Training pods prevents Affinities from decaying below a certain value; with maximum upgrades, Affinity Decay will not decrease a pilot's Affinity below 40.
 
Repairing the Argo's Beta and Gamma Pods increases the time before Affinity begins to decay by 10 days each. Upgrading the Argo's Training pods prevents Affinities from decaying below a certain value; with maximum upgrades, Affinity Decay will not decrease a pilot's Affinity below 40.
   
== Standard Bonuses ==
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== Global Bonuses ==
All chassis Affinities grant the same bonuses at 5, 10, 60, and 100 missions:
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In addition to mech-specific bonuses, all chassis grant the same bonuses at 5, 10, 60, and 100 Affinity:
   
 
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== Quirk and Equipment Affinities ==
 
-- List? --
 
 
[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 01:20, 2 November 2020

Overview

Pilots gain one point of Affinity for each mission they undertake in a certain chassis to represent their familiarity with a particular 'Mech. The more missions they perform in that 'Mech, the better they will perform when called to do so again. This increase in skill manifests as bonuses applied to the 'Mech when the pilot reaches certain levels of Affinity.

Decay

Affinities decay if the pilot spends too long without doing a mission in a given chassis. This timer is tracked separately for all chassis a pilot has Affinity in.

By default, a pilot's Affinity with a given chassis will begin to decay 31 days after their last mission in that chassis. Once decay begins, the pilot will lose 1 Affinity in the given chassis per day unless and until they drop in that chassis.

Repairing the Argo's Beta and Gamma Pods increases the time before Affinity begins to decay by 10 days each. Upgrading the Argo's Training pods prevents Affinities from decaying below a certain value; with maximum upgrades, Affinity Decay will not decrease a pilot's Affinity below 40.

Global Bonuses

In addition to mech-specific bonuses, all chassis grant the same bonuses at 5, 10, 60, and 100 Affinity:

Missions Required Name Description
5 Warrior +1 Piloting
10 Veteran +1 Guts
60 Master +1 Tactics
100 Elite +1 Gunnery