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Description[ | ]

Tonnage: 40

Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where it's lack of armor isn't a concern.

Fuel Cell: Improved vehicle engine that works in a Vacuum.

Movement: 4/6 Hex: 120/180 Meters.

Armor: Armor Structure: Structure Values A S Front 100 20 Left 80 20 Right 80 20 Rear 60 20 Turret 80 20

Total 400 100


Vehicle HP[ | ]

Left Center Right
Front A=100/100
S=20
Sides/Turret A=80/80
S=20
A=80/80
S=20
A=80/80
S=20
Rear A=60/60
S=20
TOTAL: A=400/400 S=100


Loadout[ | ]

Fixed Dynamic
  • 1x Ammo LRM
  • 1x Ammo LRM (Half)
  • 3x Ammo TBM 5
  • 1x Armor (1)
  • 1x Engine Fuel Cell (2)
  • 1x Structure (1)
  • 1x Engine Core 140
  • 1x FCS Indirect
  • 1x Wheeled Propulsion Gearbox
  • 1x Left Side Wheels
  • 1x Right Side Wheels
  • 1x Coolant
  • 1x Crew Compartment (2)
  • 1x Sensors Basic (3)
  • 1x Turret Systems (1)
  • 3x LRM5
  • 3x Thunderbolt 5
  • 2x Mine Dispenser 15


Factions[ | ]

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