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Description[ | ]

Tonnage: 40

Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where it's lack of armor isn't a concern.

Fusion: Expensive engine that works in a Vacuum.

Movement: 5/8 Hex: 150/240 Meters.

Armor: Armor Structure: Structure Values A S Front 80 20 Left 70 20 Right 70 20 Rear 52 20 Turret 80 20

Total 352 100


Vehicle HP[ | ]

Left Center Right
Front A=80/80
S=20
Sides/Turret A=70/70
S=20
A=80/80
S=20
A=70/70
S=20
Rear A=52/60
S=20
TOTAL: A=352/360 S=100


Loadout[ | ]

Fixed Dynamic
  • 1x Ammo Streak LRM
  • 1x Ammo Streak LRM (Half)
  • 1x Ammo Streak SRM (CLAN)
  • 1x Ammo Streak SRM (CLAN) (Half)
  • 1x Armor (1)
  • 1x Engine
  • 1x Structure (1)
  • 1x Beagle Probe
  • 1x Engine Core 140
  • 1x Sensors RISC
  • 1x FCS Missile HP
  • 1x Wheeled Propulsion Gearbox
  • 1x Left Side Wheels
  • 1x Right Side Wheels
  • 1x Coolant
  • 1x Crew Compartment (2)
  • 1x Turret Systems (1)
  • 4x Streak MML5


Factions[ | ]

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