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MOBILE HQ MOBILEHQ
Signature
MOBILE HQ MOBILEHQ
Class
LIGHT
Tonnage
25
Base Move
6 Wheeled
Total Health
A=425 S=75
RT Module
Eras
Compatible Variants
Factions

Description[ | ]

A mobile Command and Control unit, the Mobile HQ is an armored truck containing 6 tons of communications gear designed to allow senior officers to coordinate the actions of an entire mech regiment across an entire planet. The Mobile HQ carries a pair of Medium Lasers for self-defense.

Biome Restrictions: None.

Can Resupply/Repair


Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
40 Battle Computer B2000 High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times) (Quirk)
60 Crew Compartment (2) Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors
60 Generic Master: +1 Tactics Boost
80 Turret Systems (5) Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability
100 Generic Elite: +1 Gunnery Boost
140 Communications Equipment 6t Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks)

Vehicle Bay[ | ]

Left Center Right
Front Health A=85 S=15
Fixed
Sides/Turret Health A=100 S=15 A=60 S=15 A=100 S=15
Fixed
Rear Health A=80 S=15
Fixed

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_MOBILEHQ.json

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