MOBILE HQ MOBILEHQ | |
---|---|
Signature |
MOBILE HQ MOBILEHQ |
Class |
LIGHT |
Tonnage |
25 |
Base Move |
6 Wheeled |
Total Health |
A=425 S=75 |
RT Module |
Eras |
Compatible Variants | |
Factions | |
Description[ | ]
A mobile Command and Control unit, the Mobile HQ is an armored truck containing 6 tons of communications gear designed to allow senior officers to coordinate the actions of an entire mech regiment across an entire planet. The Mobile HQ carries a pair of Medium Lasers for self-defense.
Biome Restrictions: None.
Can Resupply/Repair
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
40 | Battle Computer B2000 | High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times) (Quirk) |
60 | Crew Compartment (2) | Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors |
60 | Generic | Master: +1 Tactics Boost |
80 | Turret Systems (5) | Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability |
100 | Generic | Elite: +1 Gunnery Boost |
140 | Communications Equipment 6t | Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks) |
Vehicle Bay[ | ]
Left | Center | Right | ||
---|---|---|---|---|
Front | Health | A=85 S=15 | ||
Fixed | ||||
Sides/Turret | Health | A=100 S=15 | A=60 S=15 | A=100 S=15 |
Fixed |
2x Medium Laser
|
|||
Rear | Health | A=80 S=15 | ||
Fixed |
3x Heat Sink
|
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_MOBILEHQ.json