SCHILTRON PRIME | |
---|---|
Signature |
SCHILTRON PRIME |
Class |
ASSAULT |
Tonnage |
80 |
Base Move |
3 Wheeled |
Total Health |
A=1215 S=200 |
RT Module |
Eras |
Compatible Variants | |
Factions | |
Description[ | ]
Designed as an Omni vehicle, the Schiltron uses modular weapon ports similar to those used on OmniMechs allowing it to be quickly reconfigured for a variety of mission parameters. Carrying only 10 tons of armor, the Schiltron is forced to stay well out of the line of fire, something that a top speed of 54 km/h does not always make possible. The base chassis carries a C3 Computer, as well as a Guardian ECM Suite. The primary configuration of the Schiltron is intended for artillery support with an Arrow IV launcher fed by eight tons of ammunition. In case enemies get close, the Schiltron has a pair of Medium Lasers and four Small Lasers in a turret mount.
Biome Restrictions: None.
Missions | Source | Affinity |
---|---|---|
5 | Generic | Warrior: +1 Piloting Boost |
10 | Generic | Veteran: +1 Guts Boost |
40 | Tacticon TC7000 | High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times) (Quirk) |
60 | Crew Compartment (2) | Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors |
60 | Generic | Master: +1 Tactics Boost |
80 | Turret Systems (5) | Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability |
100 | Generic | Elite: +1 Gunnery Boost |
150 | Engine XL (1) | Tuned Engine: -5% Heat Generated |
Vehicle Bay[ | ]
Left | Center | Right | ||
---|---|---|---|---|
Front | Health | A=390 S=40 | ||
Fixed |
2x Arrow IV
| |||
Sides/Turret | Health | A=210 S=40 | A=280 S=40 | A=210 S=40 |
Fixed |
2x Medium Laser
4x Small Laser
|
4x Ammo ArrowIV
| ||
Rear | Health | A=125 S=40 | ||
Fixed |
2x Heat Sink
Omni Vehicle (Trait)
|
Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\vehicle\Artillery\vehicledef_SCHILTRON_PRIME.json