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SCHILTRON PRIME
Signature
SCHILTRON PRIME
Class
ASSAULT
Tonnage
80
Base Move
3 Wheeled
Total Health
A=1215 S=200
RT Module
Eras
Compatible Variants
Factions

Description[ | ]

Designed as an Omni vehicle, the Schiltron uses modular weapon ports similar to those used on OmniMechs allowing it to be quickly reconfigured for a variety of mission parameters. Carrying only 10 tons of armor, the Schiltron is forced to stay well out of the line of fire, something that a top speed of 54 km/h does not always make possible. The base chassis carries a C3 Computer, as well as a Guardian ECM Suite. The primary configuration of the Schiltron is intended for artillery support with an Arrow IV launcher fed by eight tons of ammunition. In case enemies get close, the Schiltron has a pair of Medium Lasers and four Small Lasers in a turret mount.

Biome Restrictions: None.


Missions Source Affinity
5 Generic Warrior: +1 Piloting Boost
10 Generic Veteran: +1 Guts Boost
40 Tacticon TC7000 High Command: Company Coordinator: -10% Company Ability Resolve Cost (Stacks up to 3 times) (Quirk)
60 Crew Compartment (2) Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors
60 Generic Master: +1 Tactics Boost
80 Turret Systems (5) Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability
100 Generic Elite: +1 Gunnery Boost
150 Engine XL (1) Tuned Engine: -5% Heat Generated

Vehicle Bay[ | ]

Left Center Right
Front Health A=390 S=40
Fixed
Sides/Turret Health A=210 S=40 A=280 S=40 A=210 S=40
Fixed
Rear Health A=125 S=40
Fixed
Omni Vehicle (Trait)

Discuss || RT Lance-A-Lot 1.2.3 || Wiki 2.4 || ID: \Eras\ClanInvasion3061\Base\vehicle\Artillery\vehicledef_SCHILTRON_PRIME.json

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